SkyGame Wikia



Welcome to the SkyGame Wikia
SkyGame is a real-time/slowtime strategic fighting game by Neptunian which sets place in a semi-realistic fantasy environment where the player’s reflexes are highly tested. The battle’s events are mostly automated to avoid wait times that commonly occur in turn based game experiences. This means that even if the player does not make any decisions there are events occurring that move the fight forward. With many characters coming from  a Tale of Angels series, the players will engage in battle with a personalised team consisting of up to 6 Units and may influence the battle through actions such as manipulating attack patterns or through strategies of changing a character's position. Other roles of the player include managing resources, identifying threats and creating counter strategies in order to win the battle. Players will further be able to influence their team of characters through refinement of abilities, levels, gear and combination of various different characters.

Origin
The origin story of SkyGame came from an ancient event held between the strongest armies to test their power and ability to adapt and the victors would be remembered for many years of being the strongest team of that generation. The creation of the actual game has been inspired by the turn based battle simulations of Fire Emblem and Pokemon.

Rulebook

Species

Expansions





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